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PlaySoundPacketPayload.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/audio/ServerSoundHandle.h"
7#include "mc/world/level/BlockPos.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<8, 32, ::std::string> mName;
14 ::ll::TypedStorage<4, 12, ::BlockPos> mPos;
15 ::ll::TypedStorage<4, 4, float> mVolume;
16 ::ll::TypedStorage<4, 4, float> mPitch;
17 ::ll::TypedStorage<4, 4, int> mLoopCount;
18 ::ll::TypedStorage<8, 16, ::std::optional<::ServerSoundHandle>> mServerSoundHandle;
19 ::ll::TypedStorage<1, 1, bool> mBypassListenerRangeCheck;
20 ::ll::TypedStorage<4, 8, ::std::optional<float>> mPlaybackPositionSeconds;
21 // NOLINTEND
22};
Definition PlaySoundPacketPayload.h:9