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HangingSignItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/SignItem.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Block;
12class BlockPos;
13class ItemStackBase;
14// clang-format on
15
16class HangingSignItem : public ::SignItem {
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual ::Block const* getBlockToPlace(uchar const face, ::Actor const& entity, ::BlockPos const pos) const
21 /*override*/;
22
23 virtual bool _calculatePlacePos(::ItemStackBase const&, ::Actor const& entity, uchar& face, ::BlockPos& pos) const
24 /*override*/;
25 // NOLINTEND
26
27public:
28 // virtual function thunks
29 // NOLINTBEGIN
30 MCNAPI ::Block const* $getBlockToPlace(uchar const face, ::Actor const& entity, ::BlockPos const pos) const;
31
32 MCNAPI bool $_calculatePlacePos(::ItemStackBase const&, ::Actor const& entity, uchar& face, ::BlockPos& pos) const;
33
34
35 // NOLINTEND
36
37public:
38 // vftables
39 // NOLINTBEGIN
40 MCNAPI static void** $vftable();
41 // NOLINTEND
42};
Definition Actor.h:116
Definition BlockPos.h:14
Definition Block.h:42
Definition HangingSignItem.h:16
MCAPI bool $_calculatePlacePos(::ItemStackBase const &, ::Actor const &entity, uchar &face, ::BlockPos &pos) const
MCAPI::Block const * $getBlockToPlace(uchar const face, ::Actor const &entity, ::BlockPos const pos) const
static MCAPI void ** $vftable()
Definition ItemStackBase.h:45