3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
20 ::ll::TypedStorage<4, 4, int> steps;
26 virtual ::StructurePieceType getType()
const ;
Definition BlockSource.h:72
Definition BoundingBox.h:13
Definition SHFillerCorridor.h:16
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &, ::BoundingBox const &chunkBB)
MCAPI::StructurePieceType $getType() const
Definition StrongholdPiece.h:16