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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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IEduAuth.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
7
#include "mc/platform/Result.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
namespace
Identity {
struct
AuthError
; }
12
namespace
Identity {
struct
AuthToken
; }
13
namespace
Identity {
struct
EduAuthTokenPair
; }
14
namespace
Identity {
struct
AuthArgs
; }
15
namespace
Identity {
struct
SignOutResult
; }
16
// clang-format on
17
18
namespace
Identity {
19
20
class
IEduAuth :
public
::Bedrock::EnableNonOwnerReferences
{
21
public
:
22
// member variables
23
// NOLINTBEGIN
24
::ll::UntypedStorage<8, 8>
mUnk932c52;
25
::ll::UntypedStorage<8, 64>
mUnk89cc47;
26
::ll::UntypedStorage<8, 32>
mUnke91259;
27
::ll::UntypedStorage<8, 16>
mUnk28162c;
28
::ll::UntypedStorage<8, 72>
mUnk6c2a08;
29
// NOLINTEND
30
31
public
:
32
// prevent constructor by default
33
IEduAuth& operator=(IEduAuth
const
&);
34
IEduAuth(IEduAuth
const
&);
35
IEduAuth();
36
37
public
:
38
// virtual functions
39
// NOLINTBEGIN
40
virtual
~IEduAuth()
/*override*/
=
default
;
41
42
virtual
void
Authenticate(
43
::Identity::AuthArgs
const
&,
44
::std::function<
void
()>,
45
::std::function<
void
(::std::optional<
::Bedrock::Result<::Identity::AuthToken, ::Identity::AuthError>
>)>
46
) = 0;
47
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virtual
void
resetAuthenticationState() = 0;
49
50
virtual
void
clearCookies() = 0;
51
52
virtual
void
signOut(::std::string_view, ::std::function<
void
(
::Identity::SignOutResult
)>) = 0;
53
54
virtual
void
authenticateSilently(
55
::std::string_view,
56
::std::string
const
&,
57
::std::function<
void
(
::Bedrock::Result<::Identity::AuthToken, ::Identity::AuthError>
)>
58
) = 0;
59
60
virtual
void
authenticateSilentlyCredentialed();
61
// NOLINTEND
62
63
public
:
64
// member functions
65
// NOLINTBEGIN
66
#ifdef LL_PLAT_C
67
MCNAPI
void
resetEduToken();
68
69
MCNAPI
void
setTokens(
::Identity::EduAuthTokenPair
tokens);
70
#endif
71
// NOLINTEND
72
};
73
74
}
// namespace Identity
Bedrock::EnableNonOwnerReferences
Definition
EnableNonOwnerReferences.h:7
Bedrock::Result
Definition
Result.h:9
Identity::AuthArgs
Definition
AuthArgs.h:7
Identity::AuthError
Definition
AuthError.h:7
Identity::AuthToken
Definition
AuthToken.h:7
Identity::EduAuthTokenPair
Definition
EduAuthTokenPair.h:7
Identity::SignOutResult
Definition
SignOutResult.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
deps
identity
edu_common
IEduAuth.h
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