3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/platform/UUID.h"
7#include "mc/world/actor/player/SerializedSkinRef.h"
13 ::ll::TypedStorage<8, 16, ::mce::UUID> mPlayerId;
14 ::ll::TypedStorage<8, 16, ::SerializedSkinRef> mSkin;
15 ::ll::TypedStorage<8, 32, ::std::string> mPlayFabId;
16 ::ll::TypedStorage<4, 4, uint> mRequestId;
Definition SkinProcessingRequest.h:5