3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/HandSlot.h"
7#include "mc/world/item/Item.h"
25 virtual bool isDestructive(
int auxValue)
const ;
27 virtual ::InteractionResult _useOn(
Definition EndCrystalItem.h:19
MCAPI::InteractionResult $_useOn(::ItemStack &instance, ::Actor &entity, ::BlockPos pos, uchar face, ::HandSlot handSlot, ::Vec3 const &clickPos) const
MCAPI bool $isDestructive(int auxValue) const
static MCAPI void ** $vftable()
MCAPI bool $isGlint(::ItemStackBase const &stack) const
Definition InteractionResult.h:5
Definition ItemStackBase.h:45
Definition ItemStack.h:26