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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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FireAnimationTrackerSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/Optional.h"
7
#include "mc/deps/ecs/systems/ITickingSystem.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
ActorOwnerComponent
;
12
class
EntityContext
;
13
class
EntityRegistry
;
14
class
FireAnimationTrackerComponent
;
15
struct
OnFireComponent
;
16
struct
TickingSystemWithInfo
;
17
// clang-format on
18
19
class
FireAnimationTrackerSystem
:
public
::ITickingSystem
{
20
public
:
21
// virtual functions
22
// NOLINTBEGIN
23
virtual
void
tick(
::EntityRegistry
& registry)
/*override*/
;
24
// NOLINTEND
25
26
public
:
27
// static functions
28
// NOLINTBEGIN
29
#ifdef LL_PLAT_C
30
MCNAPI
static
void
_tickFireAnimationTrackerComponent(
31
::EntityContext
& entity,
32
::ActorOwnerComponent
& actorOwnerComponent,
33
::FireAnimationTrackerComponent
& fireAnimationTrackerComponent,
34
::Optional<::OnFireComponent const>
onFireComponent
35
);
36
37
MCNAPI static ::TickingSystemWithInfo createSystem();
38
#endif
39
// NOLINTEND
40
41
public
:
42
// virtual function thunks
43
// NOLINTBEGIN
44
#ifdef LL_PLAT_C
45
MCNAPI
void
$tick(
::EntityRegistry
& registry);
46
#endif
47
48
49
// NOLINTEND
50
};
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
EntityContext
Definition
EntityContext.h:15
EntityRegistry
Definition
EntityRegistry.h:10
FireAnimationTrackerComponent
Definition
FireAnimationTrackerComponent.h:5
FireAnimationTrackerSystem
Definition
FireAnimationTrackerSystem.h:19
ITickingSystem
Definition
ITickingSystem.h:15
Optional
Definition
Optional.h:8
OnFireComponent
Definition
OnFireComponent.h:11
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
FireAnimationTrackerSystem.h
Generated on
for LeviLamina by
1.16.1