3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
18 ::ll::TypedStorage<1, 1, bool> mIsValid;
26 virtual bool isValid()
const ;
28 virtual ::std::string_view getStructureName()
const ;
Definition Dimension.h:86
Definition EndCityStart.h:14
MCAPI bool $isValid() const
static MCAPI int getYPositionForFeature(::ChunkPos const &pos, ::Dimension &dimension)
MCAPI::std::string_view $getStructureName() const
Definition StructureStart.h:15