3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/FertilizerType.h"
7#include "mc/world/level/block/FoliageBlock.h"
22class StemBlock :
public ::FoliageBlock {
26 ::ll::TypedStorage<8, 8, ::BlockType const&> mFruit;
31 StemBlock& operator=(StemBlock
const&);
32 StemBlock(StemBlock
const&);
43 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
54 virtual bool isStemBlock()
const ;
60 MCNAPI
StemBlock(::std::string
const& nameId,
int id, ::BlockType
const& fruit);
68 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id, ::BlockType
const& fruit);
Definition BlockActor.h:30
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:72
Definition BlockType.h:79
Definition ItemInstance.h:15
MCAPI bool $isStemBlock() const
static MCAPI void ** $vftable()
MCAPI void $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
MCAPI bool $canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const
MCAPI void * $ctor(::std::string const &nameId, int id, ::BlockType const &fruit)
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
MCAPI bool $onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const
MCAPI StemBlock(::std::string const &nameId, int id, ::BlockType const &fruit)
MCAPI::AABB const & $getVisualShape(::Block const &block, ::AABB &bufferAABB) const