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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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Shader.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
namespace
glTF {
6
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struct
Shader {
8
public
:
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// Shader inner types define
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enum class
Type :
int
{
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FragmentShader = 35632,
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VertexShader = 35633,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnk4c1920;
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::ll::UntypedStorage<4, 4>
mUnk38e2d1;
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::ll::UntypedStorage<8, 32>
mUnke56583;
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::ll::UntypedStorage<4, 4>
mUnk34516e;
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// NOLINTEND
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public
:
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// prevent constructor by default
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Shader& operator=(Shader
const
&);
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Shader(Shader
const
&);
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Shader();
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};
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}
// namespace glTF
ll::UntypedStorage
Definition
Alias.h:14
src
mc
util
gltf
Shader.h
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