3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
19class PotentSulfurBlock :
public ::ActorBlock {
32 virtual bool canInstatick()
const ;
48 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id,
::Material const& material);
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockSource.h:72
MCAPI PotentSulfurBlock(::std::string const &nameId, int id, ::Material const &material)
static MCAPI void ** $vftable()
MCAPI void _onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
MCAPI bool $canInstatick() const
MCAPI void $animateTick(::BlockAnimateTickData const &tickData) const
MCAPI void _onTick(::BlockEvents::BlockQueuedTickEvent &eventData) const
MCAPI void * $ctor(::std::string const &nameId, int id, ::Material const &material)
MCAPI void $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
Definition BlockAnimateTickData.h:14