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RandomLookAroundAndSitGoalDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/v1_26_30/actor/RandomLookAroundGoalDefinition.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace cereal { struct ReflectionCtx; }
11// clang-format on
12
13namespace SharedTypes::v1_26_30 {
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<1, 1, bool> mContinueSitting;
20 ::ll::TypedStorage<1, 1, bool> mContinueIfLeashed;
21 ::ll::TypedStorage<4, 4, int> mMinLookCount;
22 ::ll::TypedStorage<4, 4, int> mMaxLookCount;
23 ::ll::TypedStorage<4, 4, int> mMinLookAroundTime;
24 ::ll::TypedStorage<4, 4, int> mMaxLookAroundTime;
25 ::ll::TypedStorage<4, 4, int> mRandomLookAroundCooldown;
26 // NOLINTEND
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCNAPI static void bindType(::cereal::ReflectionCtx& ctx);
32 // NOLINTEND
33
34public:
35 // static variables
36 // NOLINTBEGIN
37 MCNAPI static ::std::string_view const& NAME();
38 // NOLINTEND
39};
40
41} // namespace SharedTypes::v1_26_30
Definition RandomLookAroundAndSitGoalDefinition.h:15
static MCAPI ::std::string_view const & NAME()
static MCAPI void bindType(::cereal::ReflectionCtx &ctx)
Definition RandomLookAroundGoalDefinition.h:16
Definition ReflectionCtx.h:11
Definition ctx.h:5