13 enum class Action : uchar {
24 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRuntimeId;
25 ::ll::TypedStorage<1, 1, ::AnimatePacketPayload::Action> mAction;
26 ::ll::TypedStorage<4, 4, float> mData;
27 ::ll::TypedStorage<1, 2, ::std::optional<::ActorSwingSource>> mSwingSource;
28 ::ll::TypedStorage<1, 1, ::HandSlot> mHandSlot;