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PlayDeadGoalDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/actor/BaseGoalDefinition.h"
7#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
8#include "mc/deps/shared_types/shared_types/IntRange.h"
9#include "mc/deps/shared_types/v1_21_20/filter_groups/FilterGroupData.h"
10
11namespace SharedTypes::v1_26_10 {
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, float> mDuration;
18 ::ll::TypedStorage<4, 4, float> mRandomStartChance;
19 ::ll::TypedStorage<4, 4, int> mForceUseBelowHealth;
20 ::ll::TypedStorage<1, 1, bool> mApplyRegeneration;
21 ::ll::TypedStorage<4, 8, ::SharedTypes::IntRange> mActivationDamageRange;
22 ::ll::TypedStorage<8, 24, ::std::vector<::SharedTypes::Legacy::ActorDamageCause>> mDamageCauses;
23 ::ll::TypedStorage<8, 232, ::SharedTypes::v1_21_20::FilterGroupData> mFilters;
24 // NOLINTEND
25
26public:
27 // static variables
28 // NOLINTBEGIN
29 MCNAPI static ::std::string_view const& NAME();
30 // NOLINTEND
31};
32
33} // namespace SharedTypes::v1_26_10
Definition BaseGoalDefinition.h:12
Definition PlayDeadGoalDefinition.h:13
static MCAPI ::std::string_view const & NAME()