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Mesh.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7namespace Editor::Mesh { struct MeshColorSource; }
8namespace cereal { struct ReflectionCtx; }
9// clang-format on
10
11namespace Editor::Mesh {
12// functions
13// NOLINTBEGIN
14MCNAPI void bindMeshColorSourceTypes(::cereal::ReflectionCtx& ctx);
15
16MCNAPI ::std::vector<::Editor::Mesh::MeshColorSource>
17quantizeMeshColorSources(::std::vector<::Editor::Mesh::MeshColorSource> const& colorSources, uint64 maxColorEntryCount);
18// NOLINTEND
19
20} // namespace Editor::Mesh
Definition MeshColorSource.h:7
Definition ReflectionCtx.h:11