27struct StartGamePacketPayload {
31 ::ll::TypedStorage<8, 1344, ::LevelSettings> mSettings;
32 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityId;
33 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRuntimeId;
34 ::ll::TypedStorage<4, 4, ::GameType> mEntityGameType;
35 ::ll::TypedStorage<4, 12, ::Vec3> mPos;
36 ::ll::TypedStorage<4, 8, ::Vec2> mRot;
37 ::ll::TypedStorage<8, 32, ::std::string> mLevelId;
38 ::ll::TypedStorage<8, 32, ::std::string> mLevelName;
39 ::ll::TypedStorage<8, 24, ::ContentIdentity> mTemplateContentIdentity;
40 ::ll::TypedStorage<8, 16, ::mce::UUID> mWorldTemplateId;
41 ::ll::TypedStorage<1, 1, bool> mIsTrial;
42 ::ll::TypedStorage<4, 8, ::SyncedPlayerMovementSettings> mMovementSettings;
43 ::ll::TypedStorage<8, 8, uint64> mLevelCurrentTime;
44 ::ll::TypedStorage<4, 4, int> mEnchantmentSeed;
45 ::ll::TypedStorage<8, 32, ::std::string> mMultiplayerCorrelationId;
46 ::ll::TypedStorage<1, 1, bool> mEnableItemStackNetManager;
47 ::ll::TypedStorage<8, 32, ::std::string> mServerVersion;
48 ::ll::TypedStorage<8, 24, ::CompoundTag> mPlayerPropertyData;
49 ::ll::TypedStorage<8, 8, uint64> mServerBlockTypeRegistryChecksum;
50 ::ll::TypedStorage<1, 1, bool> mServerEnabledClientSideGeneration;
51 ::ll::TypedStorage<1, 1, bool> mBlockNetworkIdsAreHashes;
52 ::ll::TypedStorage<1, 1, ::NetworkPermissions> mNetworkPermissions;
53 ::ll::TypedStorage<8, 24, ::std::vector<::ServerBlockProperty>> mBlockProperties;
54 ::ll::TypedStorage<8, 384, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo>>
55 mServerConfigurationJoinInfo;
56 ::ll::TypedStorage<8, 128, ::Social::Events::ServerTelemetryData> mServerTelemetryData;
61 StartGamePacketPayload& operator=(StartGamePacketPayload
const&);
75 ::GameType entityGameType,
76 bool enableItemStackNetManager,
79 ::std::string
const& levelId,
80 ::std::string
const& levelName,
82 ::std::string
const& multiplayerCorrelationId,
87 ::std::string
const& serverVersion,
89 ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo>
const& serverJoinInfo,
91 uint64 levelCurrentTime,
93 uint64 blockTypeRegistryChecksum
97 MCNAPI ::std::string getMultiplayerCorrelationId()
const;
108 MCNAPI
void*
$ctor(::StartGamePacketPayload&&);
114 ::GameType entityGameType,
115 bool enableItemStackNetManager,
118 ::std::string
const& levelId,
119 ::std::string
const& levelName,
121 ::std::string
const& multiplayerCorrelationId,
126 ::std::string
const& serverVersion,
128 ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo>
const& serverJoinInfo,
130 uint64 levelCurrentTime,
132 uint64 blockTypeRegistryChecksum
Definition ContentIdentity.h:8
MCAPI StartGamePacketPayload(::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > const &serverJoinInfo, ::Social::Events::ServerTelemetryData const &serverTelemetryData, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum)
MCAPI void * $ctor(::LevelSettings const &settings, ::ActorUniqueID entityId, ::ActorRuntimeID runtimeId, ::GameType entityGameType, bool enableItemStackNetManager, ::Vec3 const &pos, ::Vec2 const &rot, ::std::string const &levelId, ::std::string const &levelName, ::ContentIdentity const &premiumTemplateContentIdentity, ::std::string const &multiplayerCorrelationId, ::BlockDefinitionGroup const &blockDefinitionGroup, bool isTrial, ::CompoundTag playerPropertyData, ::PlayerMovementSettings const &movementSettings, ::std::string const &serverVersion, ::mce::UUID const &worldTemplateId, ::std::optional<::ServerConfiguration::ServerConfigurationJoinInfo > const &serverJoinInfo, ::Social::Events::ServerTelemetryData const &serverTelemetryData, uint64 levelCurrentTime, int enchantmentSeed, uint64 blockTypeRegistryChecksum)