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SetArmorTrimFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/string/HashedString.h"
7#include "mc/world/level/storage/loot/functions/LootItemFunction.h"
8
9// auto generated forward declare list
10// clang-format off
11class ItemStackBase;
14class Random;
15namespace Json { class Value; }
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 48, ::HashedString> mMaterial;
23 ::ll::TypedStorage<8, 48, ::HashedString> mPattern;
24 // NOLINTEND
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual ::LootItemFunction::FunctionType getFunctionType() const /*override*/;
30
31 virtual void applyPreVersion(::ItemStackBase& item, ::Random&, ::LootTableContext& context) /*override*/;
32 // NOLINTEND
33
34public:
35 // static functions
36 // NOLINTBEGIN
37#ifdef LL_PLAT_C
38 MCNAPI static ::std::unique_ptr<::LootItemFunction>
39 deserialize(::Json::Value object, ::std::vector<::std::unique_ptr<::LootItemCondition>>& predicates);
40#endif
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCNAPI ::LootItemFunction::FunctionType $getFunctionType() const;
47
49
50
51 // NOLINTEND
52};
Definition ItemStackBase.h:45
Definition Value.h:16
Definition LootItemCondition.h:12
Definition LootItemFunction.h:20
static MCAPI ::std::unique_ptr<::LootItemFunction > deserialize(::Json::Value object, bool usingUpcomingCreatorFeaturesExperiment)
Definition LootTableContext.h:20
Definition Random.h:10
Definition SetArmorTrimFunction.h:18
MCAPI void $applyPreVersion(::ItemStackBase &item, ::Random &, ::LootTableContext &context)
MCAPI::LootItemFunction::FunctionType $getFunctionType() const
Definition context.h:5