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EquipmentLocation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class EquipmentLocation : uchar {
6 Any = 0,
7 Hand = 1,
8 MainHand = 2,
9 InteractionHand = 3,
10 AnyArmor = 4,
11 HeadArmor = 5,
12 TorsoArmor = 6,
13 LegArmor = 7,
14 FeetArmor = 8,
15 BodyArmor = 9,
16 Inventory = 10,
17};
Definition Inventory.h:13