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EnderChestBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ChestBlock.h"
7
8// auto generated forward declare list
9// clang-format off
11// clang-format on
12
13class EnderChestBlock : public ::ChestBlock {
14public:
15 // prevent constructor by default
16 EnderChestBlock();
17
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual void animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const /*override*/;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCNAPI EnderChestBlock(::std::string const& nameId, int id);
28 // NOLINTEND
29
30public:
31 // constructor thunks
32 // NOLINTBEGIN
33 MCNAPI void* $ctor(::std::string const& nameId, int id);
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCNAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const;
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
Definition ChestBlock.h:25
MCAPI void * $ctor(::std::string const &nameId, int id)
static MCAPI void ** $vftable()
MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const
MCAPI EnderChestBlock(::std::string const &nameId, int id)
Definition BlockAnimateTickData.h:14