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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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Context.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
namespace
bgfx {
6
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struct
Context
{
8
public
:
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// Context inner types declare
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// clang-format off
11
struct
DynamicVertexAllocation
;
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struct
ShaderRef
;
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struct
ProgramRef
;
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struct
UniformRef
;
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struct
TextureRef
;
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struct
ShaderBufferRef
;
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struct
FrameBufferRef
;
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// clang-format on
19
20
// Context inner types define
21
struct
DynamicVertexAllocation
{};
22
23
struct
ShaderRef
{};
24
25
struct
ProgramRef
{};
26
27
struct
UniformRef
{};
28
29
struct
TextureRef
{};
30
31
struct
ShaderBufferRef
{};
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33
struct
FrameBufferRef
{
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public
:
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// FrameBufferRef inner types define
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union
un
{};
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};
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};
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}
// namespace bgfx
bgfx::Context::DynamicVertexAllocation
Definition
Context.h:21
bgfx::Context::FrameBufferRef
Definition
Context.h:33
bgfx::Context::ProgramRef
Definition
Context.h:25
bgfx::Context::ShaderBufferRef
Definition
Context.h:31
bgfx::Context::ShaderRef
Definition
Context.h:23
bgfx::Context::TextureRef
Definition
Context.h:29
bgfx::Context::UniformRef
Definition
Context.h:27
bgfx::Context::Context
MCAPI Context()
bgfx::Context::FrameBufferRef::un
Definition
Context.h:36
src-server
mc
external
bgfx
Context.h
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