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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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TransferServerCommand.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/server/commands/ServerCommand.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
CommandOrigin
;
11
class
CommandOutput
;
12
class
CommandRegistry
;
13
// clang-format on
14
15
class
TransferServerCommand
:
public
::ServerCommand
{
16
public
:
17
// member variables
18
// NOLINTBEGIN
19
::ll::TypedStorage<8, 32, ::std::string> mPfidOrMSA;
20
::ll::TypedStorage<8, 32, ::std::string> mServer;
21
::ll::TypedStorage<4, 4, int> mPort;
22
// NOLINTEND
23
24
public
:
25
// virtual functions
26
// NOLINTBEGIN
27
virtual
void
execute(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
/*override*/
;
28
// NOLINTEND
29
30
public
:
31
// static functions
32
// NOLINTBEGIN
33
MCAPI
static
void
setup(
::CommandRegistry
& registry);
34
// NOLINTEND
35
36
public
:
37
// virtual function thunks
38
// NOLINTBEGIN
39
MCNAPI
void
$execute
(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
;
40
41
42
// NOLINTEND
43
};
CommandOrigin
Definition
CommandOrigin.h:32
CommandOutput
Definition
CommandOutput.h:20
CommandRegistry
Definition
CommandRegistry.h:51
ServerCommand
Definition
ServerCommand.h:22
TransferServerCommand
Definition
TransferServerCommand.h:15
TransferServerCommand::$execute
MCAPI void $execute(::CommandOrigin const &origin, ::CommandOutput &output) const
src
mc
server
commands
standard
TransferServerCommand.h
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