3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/deps/script_core/binding_factory/scripting/GenericModuleBindingFactory.h"
18namespace Scripting {
struct Version; }
19namespace mce {
class UUID; }
34 ScriptMinecraftServerBindingModuleFactory& operator=(ScriptMinecraftServerBindingModuleFactory
const&);
35 ScriptMinecraftServerBindingModuleFactory(ScriptMinecraftServerBindingModuleFactory
const&);
36 ScriptMinecraftServerBindingModuleFactory();
41 virtual ~ScriptMinecraftServerBindingModuleFactory() =
default;
56 ::std::optional<::Scripting::ContextConfig>
const& contextConfig,
58 ::std::vector<::std::string>
const& additionalTags
MCAPI::Scripting::ModuleBinding _generateBindings(::Scripting::ModuleBindingBuilder &moduleBuilder, ::std::optional<::Scripting::ContextConfig > const &contextConfig, bool allowUntagged, ::std::vector<::std::string > const &additionalTags)
static MCAPI ::Scripting::ModuleDependency makeModuleDependencyFor(::Scripting::Version version)
MCAPI ScriptMinecraftServerBindingModuleFactory(::ServerLevel *level, ::WeakRef<::ScriptModuleMinecraft::IScriptItemCustomComponentRegistry const > itemCustomComponentRegistry, ::WeakRef<::ScriptModuleMinecraft::ScriptBlockCustomComponentsRegistry const > blockCustomComponentRegistry, bool importRestricted)
static MCAPI ::mce::UUID const & ModuleUUID()
MCAPI void * $ctor(::ServerLevel *level, ::WeakRef<::ScriptModuleMinecraft::IScriptItemCustomComponentRegistry const > itemCustomComponentRegistry, ::WeakRef<::ScriptModuleMinecraft::ScriptBlockCustomComponentsRegistry const > blockCustomComponentRegistry, bool importRestricted)
Definition IScriptItemCustomComponentRegistry.h:20
Definition ScriptBlockCustomComponentsRegistry.h:64
Definition GenericModuleBindingFactory.h:20
Definition ModuleBindingBuilder.h:22
Definition ServerLevel.h:58
Definition ContextConfig.h:20
Definition ModuleBinding.h:23
Definition ModuleDependency.h:14