Skip to content
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Resources
LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
On this page
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Search
Ctrl
K
Loading...
Searching...
No Matches
VindicationIllager.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/monster/HumanoidMonster.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ActorDefinitionGroup
;
11
class
BlockPos
;
12
class
EntityContext
;
13
struct
ActorDefinitionIdentifier
;
14
// clang-format on
15
16
class
VindicationIllager :
public
::HumanoidMonster
{
17
public
:
18
// prevent constructor by default
19
VindicationIllager();
20
21
public
:
22
// virtual functions
23
// NOLINTBEGIN
24
virtual
float
_getWalkTargetValue(
::BlockPos
const
& pos)
/*override*/
;
25
// NOLINTEND
26
27
public
:
28
// member functions
29
// NOLINTBEGIN
30
MCNAPI
VindicationIllager
(
31
::ActorDefinitionGroup
* definitions,
32
::ActorDefinitionIdentifier
const
& definitionName,
33
::EntityContext
& entityContext
34
);
35
// NOLINTEND
36
37
public
:
38
// constructor thunks
39
// NOLINTBEGIN
40
MCNAPI
void
*
$ctor
(
41
::ActorDefinitionGroup
* definitions,
42
::ActorDefinitionIdentifier
const
& definitionName,
43
::EntityContext
& entityContext
44
);
45
// NOLINTEND
46
47
public
:
48
// virtual function thunks
49
// NOLINTBEGIN
50
MCNAPI
float
$_getWalkTargetValue
(
::BlockPos
const
& pos);
51
52
53
// NOLINTEND
54
55
public
:
56
// vftables
57
// NOLINTBEGIN
58
MCNAPI
static
void
**
$vftable
();
59
// NOLINTEND
60
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
BlockPos
Definition
BlockPos.h:14
EntityContext
Definition
EntityContext.h:15
HumanoidMonster
Definition
HumanoidMonster.h:14
VindicationIllager::$vftable
static MCAPI void ** $vftable()
VindicationIllager::VindicationIllager
MCAPI VindicationIllager(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
VindicationIllager::$_getWalkTargetValue
MCAPI float $_getWalkTargetValue(::BlockPos const &pos)
VindicationIllager::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
monster
VindicationIllager.h
Generated on
for LeviLamina by
1.16.1