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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ITickingSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/systems/ISystem.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
EntityContext
;
11
class
EntityRegistry
;
12
class
StrictEntityContext
;
13
// clang-format on
14
15
class
ITickingSystem
:
public
::ISystem
{
16
public
:
17
// virtual functions
18
// NOLINTBEGIN
19
virtual
~ITickingSystem
()
/*override*/
=
default
;
20
21
virtual
void
tick(
::EntityRegistry
& registry) = 0;
22
23
virtual
void
singleTick(
::EntityRegistry
& registry,
::EntityContext
& entity);
24
25
virtual
void
singleTick(
::EntityRegistry
& registry,
::StrictEntityContext
& entityContext);
26
// NOLINTEND
27
28
public
:
29
// virtual function thunks
30
// NOLINTBEGIN
31
MCNAPI
void
$singleTick
(
::EntityRegistry
& registry,
::EntityContext
& entity);
32
33
MCNAPI
void
$singleTick
(
::EntityRegistry
& registry,
::StrictEntityContext
& entityContext);
34
35
36
// NOLINTEND
37
};
EntityContext
Definition
EntityContext.h:15
EntityRegistry
Definition
EntityRegistry.h:10
ITickingSystem
Definition
ITickingSystem.h:15
ITickingSystem::$singleTick
MCAPI void $singleTick(::EntityRegistry ®istry, ::StrictEntityContext &entityContext)
ITickingSystem::$singleTick
MCAPI void $singleTick(::EntityRegistry ®istry, ::EntityContext &entity)
StrictEntityContext
Definition
StrictEntityContext.h:8
ISystem
Definition
ISystem.h:5
src
mc
deps
ecs
systems
ITickingSystem.h
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for LeviLamina by
1.16.1