3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/actor/ScriptActorDamageSource.h"
11namespace ScriptModuleMinecraft {
class ScriptActor; }
17namespace ScriptModuleMinecraft {
19struct ScriptActorDieAfterEvent {
27 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mDeadActor;
28 ::ll::TypedStorage<8, 88, ::ScriptModuleMinecraft::ScriptActorDamageSource> mDamageSource;
33 ScriptActorDieAfterEvent& operator=(ScriptActorDieAfterEvent
const&);
34 ScriptActorDieAfterEvent();
42 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorDieAfterEventIntermediateData>
const& eventData,
50 MCNAPI static ::Scripting::ClassBinding
bind();
59 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorDieAfterEventIntermediateData>
const& eventData,
Definition ScriptActor.h:64
Definition WeakLifetimeScope.h:12
Definition ScriptActorDieAfterEvent.h:19
static MCAPI ::Scripting::ClassBinding bind()
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptActorDieAfterEvent const &)
MCAPI void * $ctor(::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorDieAfterEventIntermediateData > const &eventData, ::Scripting::WeakLifetimeScope const &scope)
MCAPI ScriptActorDieAfterEvent(::ScriptModuleMinecraft::ScriptActorDieAfterEvent const &)
MCAPI ScriptActorDieAfterEvent(::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorDieAfterEventIntermediateData > const &eventData, ::Scripting::WeakLifetimeScope const &scope)
Definition ClassBinding.h:10