3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockType.h"
16namespace mce {
class Color; }
23 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
25 virtual bool canBeOriginalSurface(
bool)
const ;
32 virtual ::Block
const* tryGetInfested(
::Block const& block)
const ;
Definition BlockActor.h:30
Definition BlockSource.h:72
Definition Experiments.h:14
Definition ItemInstance.h:15
Definition StoneBlock.h:19
MCAPI void $_addHardCodedBlockComponents(::Experiments const &experiments)
static MCAPI void ** $vftable()
MCAPI::Block const * $tryGetInfested(::Block const &block) const
MCAPI::ItemInstance $asItemInstance(::Block const &block, ::BlockActor const *) const
MCAPI bool $canBeOriginalSurface(bool) const
MCAPI::mce::Color $getMapColor(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const