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TrialSpawnerBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/ActorBlockBase.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Block;
14class BlockPos;
17struct Brightness;
18// clang-format on
19
20class TrialSpawnerBlock : public ::ActorBlock {
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ::AABB getCollisionShape(
25 ::Block const&,
27 ::BlockPos const& pos,
29 ) const /*override*/;
30
31 virtual ::Brightness getLightEmission(::Block const& block) const /*override*/;
32
33 virtual int getVariant(::Block const& block) const /*override*/;
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCNAPI ::AABB $getCollisionShape(
40 ::Block const&,
42 ::BlockPos const& pos,
44 ) const;
45
46 MCNAPI ::Brightness $getLightEmission(::Block const& block) const;
47
48 MCNAPI int $getVariant(::Block const& block) const;
49
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCNAPI static void** $vftable();
57 // NOLINTEND
58};
Definition AABB.h:18
Definition BlockPos.h:14
Definition Block.h:42
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition TrialSpawnerBlock.h:20
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const
static MCAPI void ** $vftable()
MCAPI::Brightness $getLightEmission(::Block const &block) const
MCAPI int $getVariant(::Block const &block) const
Definition optional_ref.h:10
Definition Brightness.h:8