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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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InfestedMobEffect.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/effect/MobEffect.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Actor
;
11
class
ActorDamageSource
;
12
// clang-format on
13
14
class
InfestedMobEffect
:
public
::MobEffect {
15
public
:
16
// virtual functions
17
// NOLINTBEGIN
18
virtual
void
onActorHurt(
::Actor
& target,
int
amplifier,
::ActorDamageSource
const
& source,
float
damage)
const
19
/*override*/
;
20
// NOLINTEND
21
22
public
:
23
// virtual function thunks
24
// NOLINTBEGIN
25
MCAPI
void
$onActorHurt(
::Actor
& target,
int
amplifier,
::ActorDamageSource
const
& source,
float
damage)
const
;
26
27
28
// NOLINTEND
29
};
ActorDamageSource
Definition
ActorDamageSource.h:18
Actor
Definition
Actor.h:116
InfestedMobEffect
Definition
InfestedMobEffect.h:14
src
mc
world
effect
InfestedMobEffect.h
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1.16.1