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PoolElementStructureSection.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/world/level/levelgen/v2/JigsawJunction.h"
5
6// auto generated inclusion list
7#include "mc/util/Rotation.h"
8#include "mc/world/level/BlockPos.h"
9#include "mc/world/level/levelgen/structure/BoundingBox.h"
10#include "mc/world/level/levelgen/v2/LiquidSettings.h"
11
12// auto generated forward declare list
13// clang-format off
15namespace SharedTypes::v1_21_50 { struct PoolElementStructureSection; }
16namespace br::worldgen { struct JigsawJunction; }
17// clang-format on
18
19namespace br::worldgen {
20
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<4, 24, ::BoundingBox> mBoundingBox;
26 ::ll::TypedStorage<8, 8, ::StructurePoolElement const*> mElement;
27 ::ll::TypedStorage<4, 4, int> mGroundOffset;
28 ::ll::TypedStorage<1, 1, ::Rotation> mRot;
29 ::ll::TypedStorage<4, 12, ::BlockPos> mPosition;
30 ::ll::TypedStorage<8, 24, ::std::vector<::br::worldgen::JigsawJunction>> mJunctions;
31 ::ll::TypedStorage<1, 1, ::br::worldgen::LiquidSettings> mLiquidSettings;
32 // NOLINTEND
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCNAPI ::SharedTypes::v1_21_50::PoolElementStructureSection serialize() const;
38 // NOLINTEND
39};
40
41} // namespace br::worldgen
Definition StructurePoolElement.h:39
Definition PoolElementStructureSection.h:21
MCAPI::SharedTypes::v1_21_50::PoolElementStructureSection serialize() const
Definition PoolElementStructureSection.h:18
Definition JigsawJunction.h:10