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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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RenderOrder.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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namespace
rendergraph {
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class
RenderOrder
{
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public
:
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// RenderOrder inner types declare
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// clang-format off
11
struct
PassRegistry
;
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struct
PassStorage
;
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struct
ResourceEventRegistry
;
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struct
ResourceStorage
;
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// clang-format on
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// RenderOrder inner types define
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struct
PassRegistry
{
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public
:
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// PassRegistry inner types declare
21
// clang-format off
22
struct
FrameBufferTextureBinding
;
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struct
PassAttributes
;
24
// clang-format on
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// PassRegistry inner types define
27
enum class
FrameBufferRequirement :
int
{};
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struct
FrameBufferTextureBinding
{};
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struct
PassAttributes
{};
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};
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struct
PassStorage
{};
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struct
ResourceEventRegistry
{};
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struct
ResourceStorage
{};
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};
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}
// namespace rendergraph
rendergraph::RenderOrder
Definition
RenderOrder.h:7
rendergraph::RenderOrder::PassRegistry::FrameBufferTextureBinding
Definition
RenderOrder.h:29
rendergraph::RenderOrder::PassRegistry::PassAttributes
Definition
RenderOrder.h:31
rendergraph::RenderOrder::PassRegistry
Definition
RenderOrder.h:18
rendergraph::RenderOrder::PassStorage
Definition
RenderOrder.h:34
rendergraph::RenderOrder::ResourceEventRegistry
Definition
RenderOrder.h:36
rendergraph::RenderOrder::ResourceStorage
Definition
RenderOrder.h:38
src
mc
client
renderer
rendergraph
RenderOrder.h
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