3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureFeature.h"
20class EndCityFeature :
public ::StructureFeature {
24 ::ll::TypedStorage<8, 8, ::Dimension&> mDimension;
29 EndCityFeature& operator=(EndCityFeature
const&);
30 EndCityFeature(EndCityFeature
const&);
36 virtual bool getNearestGeneratedFeature(
42 bool mustBeInNewChunks,
43 ::std::optional<::HashedString>
const& biomeTag
46 virtual bool shouldPostProcessMobs()
const ;
48 virtual bool isFeatureChunk(
57 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
75 bool mustBeInNewChunks,
76 ::std::optional<::HashedString>
const& biomeTag
81 MCAPI
bool $isFeatureChunk(
Definition BiomeSource.h:23
Definition Dimension.h:86
MCAPI bool $getNearestGeneratedFeature(::Dimension &dimension, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &pos, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, bool mustBeInNewChunks, ::std::optional<::HashedString > const &biomeTag)
MCAPI ::std::unique_ptr<::StructureStart > $createStructureStart(::Dimension &dimension, ::BiomeSource const &, ::Random &random, ::ChunkPos const &pos, ::IPreliminarySurfaceProvider const &)
MCAPI bool $shouldPostProcessMobs() const
static MCAPI void ** $vftable()
Definition HashedString.h:5
Definition IPreliminarySurfaceProvider.h:8
Definition StructureStart.h:15