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LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
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General package installer
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Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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VisitedRenderTarget.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
dragon {
struct
TextureDescription
; }
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namespace
mce::framebuilder {
struct
GamefaceRenderTargetTexture
; }
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// clang-format on
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namespace
Gameface {
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struct
VisitedRenderTarget
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::mce::framebuilder::GamefaceRenderTargetTexture const*> mColor;
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::ll::TypedStorage<8, 8, ::dragon::TextureDescription const*> mColorDescription;
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::ll::TypedStorage<8, 8, ::mce::framebuilder::GamefaceRenderTargetTexture const*> mDepth;
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::ll::TypedStorage<8, 8, ::dragon::TextureDescription const*> mDepthDescription;
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// NOLINTEND
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};
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}
// namespace Gameface
Gameface::VisitedRenderTarget
Definition
VisitedRenderTarget.h:7
dragon::TextureDescription
Definition
TextureDescription.h:7
mce::framebuilder::GamefaceRenderTargetTexture
Definition
GamefaceRenderTargetTexture.h:7
src-client
mc
client
gui
oreui
rendering
VisitedRenderTarget.h
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