3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
22class NetherFungusBlock :
public ::BlockType {
46 virtual ::AABB getCollisionShape(
69 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id);
Definition BlockQueuedTickEvent.h:16
Definition BlockSource.h:72
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
MCAPI void * $ctor(::std::string const &nameId, int id)
MCAPI::AABB const & $getOutline(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const
MCAPI void tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
MCAPI NetherFungusBlock(::std::string const &nameId, int id)
MCAPI bool $canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI void $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
static MCAPI void ** $vftable()
MCAPI bool $mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const
MCAPI bool $onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const
MCAPI bool $mayPlaceOn(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI bool $canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const
Definition optional_ref.h:10