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BlastFurnaceBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/FurnaceBlock.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockActor;
12class ItemInstance;
13namespace BlockEvents { class BlockPlayerInteractEvent; }
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCNAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32 MCNAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
33
34
35 // NOLINTEND
36
37public:
38 // vftables
39 // NOLINTBEGIN
40 MCAPI static void** $vftable();
41 // NOLINTEND
42};
Definition BlastFurnaceBlock.h:16
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
Definition BlockActor.h:30
Definition BlockPlayerInteractEvent.h:18
Definition Block.h:42
Definition FurnaceBlock.h:21
Definition ItemInstance.h:15