3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
20 ::ll::TypedStorage<1, 1, bool> isTall;
26 virtual ::StructurePieceType getType()
const ;
Definition BlockSource.h:72
Definition BoundingBox.h:13
Definition SHLibrary.h:16
MCAPI::StructurePieceType $getType() const
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
Definition StrongholdPiece.h:16