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LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
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General package installer
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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NavigateToEntityIntent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
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// auto generated forward declare list
6
// clang-format off
7
class
SimulatedPlayer
;
8
// clang-format on
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namespace
sim {
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struct
NavigateToEntityIntent
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, float> mSpeed;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
void
finalize
(
::SimulatedPlayer
& player);
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// NOLINTEND
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};
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}
// namespace sim
SimulatedPlayer
Definition
SimulatedPlayer.h:51
sim::NavigateToEntityIntent
Definition
NavigateToEntityIntent.h:12
sim::NavigateToEntityIntent::finalize
MCAPI void finalize(::SimulatedPlayer &player)
src
mc
server
sim
NavigateToEntityIntent.h
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