3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ActorType.h"
19 struct ActorMovementCorrectionData {
29 ActorMovementCorrectionData& operator=(ActorMovementCorrectionData
const&);
30 ActorMovementCorrectionData(ActorMovementCorrectionData
const&);
31 ActorMovementCorrectionData();
34 struct PersonaEmoteData {
45 PersonaEmoteData& operator=(PersonaEmoteData
const&);
46 PersonaEmoteData(PersonaEmoteData
const&);
50 struct PlayerBounceData {
61 PlayerBounceData& operator=(PlayerBounceData
const&);
62 PlayerBounceData(PlayerBounceData
const&);
66 struct PlayerUnexpectedFallDamageData {
77 PlayerUnexpectedFallDamageData& operator=(PlayerUnexpectedFallDamageData
const&);
78 PlayerUnexpectedFallDamageData(PlayerUnexpectedFallDamageData
const&);
79 PlayerUnexpectedFallDamageData();
100 MCNAPI static ::EventingRequest
101 addActorMovementCorrectionDivergence(::ActorType actorType, ::std::vector<float>
const& divergences);
104 MCNAPI static ::EventingRequest
Definition EventingRequest.h:19
Definition EventingRequest.h:34
Definition EventingRequest.h:50
Definition EventingRequest.h:66
Definition EventingRequest.h:8
static MCAPI ::EventingRequest addPersonaEmotePlayed(::std::string const &emoteProductId, bool isEmoteEndedEarly, int emoteSlotId)