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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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SpawnActorDefinition.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/util/json_util/JsonSchemaObjectNode.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
EntityContext
;
11
class
SpawnActorComponent
;
12
struct
SpawnActorParameters
;
13
namespace
JsonUtil {
class
EmptyClass
; }
14
// clang-format on
15
16
class
SpawnActorDefinition
{
17
public
:
18
// member variables
19
// NOLINTBEGIN
20
::ll::TypedStorage<8, 24, ::std::vector<::SpawnActorParameters>> mSpawnParameters;
21
// NOLINTEND
22
23
public
:
24
// member functions
25
// NOLINTBEGIN
26
MCNAPI
void
initialize
(
::EntityContext
&,
::SpawnActorComponent
& component)
const
;
27
// NOLINTEND
28
29
public
:
30
// static functions
31
// NOLINTBEGIN
32
MCNAPI
static
void
buildSchema
(
33
::std::shared_ptr<
::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::SpawnActorDefinition>
>& root
34
);
35
// NOLINTEND
36
};
EntityContext
Definition
EntityContext.h:15
JsonUtil::EmptyClass
Definition
EmptyClass.h:7
JsonUtil::JsonSchemaObjectNode
Definition
JsonSchemaObjectNode.h:8
SpawnActorComponent
Definition
SpawnActorComponent.h:13
SpawnActorDefinition
Definition
SpawnActorDefinition.h:16
SpawnActorDefinition::buildSchema
static MCAPI void buildSchema(::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::SpawnActorDefinition > > &root)
SpawnActorDefinition::initialize
MCAPI void initialize(::EntityContext &, ::SpawnActorComponent &component) const
SpawnActorParameters
Definition
SpawnActorParameters.h:11
src
mc
entity
components_json_legacy
SpawnActorDefinition.h
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for LeviLamina by
1.16.1