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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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DoublesForFloatsRandom.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
6
#include "mc/world/level/levelgen/synth/noise_utils/DelegatingRandom.h"
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namespace
NoiseUtils {
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class
DoublesForFloatsRandom
:
public
::NoiseUtils::DelegatingRandom
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
float
nextFloat()
/*override*/
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCNAPI
float
$nextFloat
();
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// NOLINTEND
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public
:
26
// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
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}
// namespace NoiseUtils
NoiseUtils::DelegatingRandom
Definition
DelegatingRandom.h:10
NoiseUtils::DoublesForFloatsRandom
Definition
DoublesForFloatsRandom.h:10
NoiseUtils::DoublesForFloatsRandom::$vftable
static MCAPI void ** $vftable()
NoiseUtils::DoublesForFloatsRandom::$nextFloat
MCAPI float $nextFloat()
src
mc
world
level
levelgen
synth
noise_utils
DoublesForFloatsRandom.h
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