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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ThreadPool.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
namespace
OS {
struct
ThreadPoolActionStatus
; }
8
// clang-format on
9
10
namespace
OS {
11
12
class
ThreadPool {
13
public
:
14
// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 8>
mUnk8fbfec;
17
// NOLINTEND
18
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public
:
20
// prevent constructor by default
21
ThreadPool& operator=(ThreadPool
const
&);
22
ThreadPool
(ThreadPool
const
&);
23
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public
:
25
// member functions
26
// NOLINTBEGIN
27
MCNAPI
long
Initialize
(
void
*
context
,
void
(*callback)(
void
*,
::OS::ThreadPoolActionStatus
&));
28
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MCNAPI
void
Submit
();
30
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MCNAPI
void
Terminate
();
32
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MCNAPI
ThreadPool
();
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35
MCNAPI
~ThreadPool
();
36
// NOLINTEND
37
38
public
:
39
// constructor thunks
40
// NOLINTBEGIN
41
MCNAPI
void
*
$ctor
();
42
// NOLINTEND
43
44
public
:
45
// destructor thunk
46
// NOLINTBEGIN
47
MCNAPI
void
$dtor
();
48
// NOLINTEND
49
};
50
51
}
// namespace OS
OS::ThreadPool::Submit
MCAPI void Submit()
OS::ThreadPool::Terminate
MCAPI void Terminate()
OS::ThreadPool::$ctor
MCAPI void * $ctor()
OS::ThreadPool::Initialize
MCAPI long Initialize(void *context, void(*callback)(void *, ::OS::ThreadPoolActionStatus &))
OS::ThreadPool::$dtor
MCAPI void $dtor()
OS::ThreadPool::~ThreadPool
MCAPI ~ThreadPool()
OS::ThreadPool::ThreadPool
MCAPI ThreadPool()
OS::ThreadPoolActionStatus
Definition
ThreadPoolActionStatus.h:7
context
Definition
context.h:5
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
platform
ThreadPool.h
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for LeviLamina by
1.16.1