3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/shared_types/legacy/EquipmentSlot.h"
7#include "mc/world/item/HandSlot.h"
21 ::ll::TypedStorage<2, 2, short> mCooldownCounter;
22 ::ll::TypedStorage<8, 24, ::std::vector<::InteractionDescription>> mInteractions;
Definition InteractComponent.h:17
MCAPI::Interaction getInteraction(::Actor &owner, ::Player &player, ::HandSlot handSlot)
static MCAPI void _trySendEquipmentSlot(::Actor &owner, ::SharedTypes::Legacy::EquipmentSlot equipmentSlot)
MCAPI::Interaction _runInteraction(::Actor &owner, ::InteractionDescription const &desc, ::Player &player, ::HandSlot handSlot)
Definition InteractionDescription.h:20
Definition Interaction.h:9