3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
8#include "mc/world/level/block/actor/BlockActorType.h"
25 ::ll::TypedStorage<1, 1, bool const> mLit;
31 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
39 virtual bool isInteractiveBlock()
const ;
41 virtual bool isContainerBlock()
const ;
43 virtual bool isCraftingBlock()
const ;
45 virtual bool hasComparatorSignal()
const ;
60 MCAPI
static void setLit(
64 ::BlockActorType blockActorType,
98 MCAPI
static void** $vftable();
Definition BlockActor.h:30
Definition BlockPlayerInteractEvent.h:18
Definition BlockSource.h:72
Definition FurnaceBlock.h:21
MCAPI bool $isInteractiveBlock() const
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
MCAPI int $getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
MCAPI bool $isCraftingBlock() const
MCAPI bool $isContainerBlock() const
MCAPI uchar $getMappedFace(uchar face, ::Block const &block) const
MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const
MCAPI bool $hasComparatorSignal() const
MCAPI void $onRemove(::BlockSource ®ion, ::BlockPos const &pos) const
Definition ItemInstance.h:15
Definition BlockAnimateTickData.h:14